
PIXEL FORGE Update — 25 Palettes, Outline Effect, and a New Layout
PIXEL FORGE, the pixel art converter PWA, has been updated. The three main changes are a redesigned layout, a greatly expanded palette preset list, and a new Outline feature.
New Layout

The settings panel has moved to the left side, with the three preview panels arranged horizontally on the right. The full palette list is now visible without scrolling, making it easier to compare results as you switch presets.
Palette Presets Expanded from 7 to 25
Palettes are now organized into four groups with 25 presets total.
| Group | Presets |
|---|---|
| Basic | None (Median Cut) / Web Safe / Web Safe 64 / Grayscale 16 / Grayscale 4 |
| Retro Games | Game Boy / GB Pocket / GBC Pastel / NES (Famicom) / SNES-style / CGA / MSX |
| Indie / Modern | PICO-8 / Sweetie 16 / ENDESGA 32 / DB32 (DawnBringer) / Apollo |
| Art / Themes | Neon / Cyberpunk / Pastel / Earthtones / Aurora / Sepia / Blue-Gray |
The Indie / Modern group adds palettes commonly used in indie game development: Sweetie 16, ENDESGA 32, DB32 (DawnBringer), and Apollo. The Art / Themes group covers mood-driven palettes like Neon, Cyberpunk, and Aurora.
New Outline Feature
A new Outline option has been added. After pixel art conversion, Sobel edge detection is applied to the image and edge pixels are replaced with the darkest palette color or pure black.
The full conversion pipeline now looks like this:
Input Image
→ [Illustrate] pre-processing
→ Downscale (nearest-neighbor)
→ Color Reduction (palette or median cut)
→ [Outline] edge enhancement
→ [Dithering] Floyd-Steinberg error diffusion
→ Preview / PNG Download
Combining Outline with the Illustrate option produces particularly sharp, well-defined edges in the final pixel art.